Showing posts with label life lessons. Show all posts
Showing posts with label life lessons. Show all posts

Monday, April 25, 2011

Don't Buy Kids Toys

Like my life in general, I've learned a little too late that April is "Financial Literacy Month" to make much use of it. However, in its honor, I'd like to offer a financial tip based on something I've realized of late. It's a very simple rule that will improve the quality of others' lives.

Don't buy kids toys for their birthday or religious holiday where gifts are exchanged.

Buy them U.S. Savings Bonds instead.

Here's the thing: when you're a little kid, you're basically stupid. You don't know what you want, or need, for that matter. The adults in your life will try to guide you on what you should want and supply you with what you need, but they too can be shortsighted.

If you buy a kid a toy, they'll probably play with it for a week until they're entirely bored with it. If it's a great toy, maybe a month. If it's a stupid toy (even though kids are stupid, they know the difference between a good and bad toy) it won't last a day. Before you know it, you're taking boatloads of toys (toy boats?) to Goodwill or Salvation Army, while your kid moves on ravenously to the next toy.

Then they get to their 20-somethings in an economic downturn. Not only do they not use any of their toys from childhood (if they do, well, you've got different issues than financial advice to work on), they also don't have any money. They might even get nostalgic and go to Goodwill and buy back their SAME childhood toys with money they don't have (i.e. your money). So what's the solution to all this?

Buy them Savings Bonds. From their first birthday until whenever you decide to cut them off. No, they don't rattle, flash, blink, stack, or should be used for teething purposes. Yes, the kid might accuse you later in life of a desolate childhood, having grown up in a house without disposable, germ-infested, toxic toys. But they sure will thank you when those puppies mature and they cash them in and make bank. It might even be enough to end your estranged relationship.

No comments, please, this one's a freebie for ya'll. Here's to financial literacy!

Thursday, April 21, 2011

What I Want Tells Me What I Should Do

Following close behind, on the heels of my last post (redundant much?), I wanted to come up with a practical list of the things I want. This seems so vainglorious, I know ("vanity, vanity, all is vanity"). I'm scandalizing myself by doing this.

But I'm thinking that if I have a clear picture of what I want, it can help me decide what to do, and motivate me to actually do it. I hope this kind of thinking/exercise might be helpful to others as well. This list is in no particular order of importance. Here goes:

What I Want

  1. A dog. I love dogs so much. Whenever I see people walking their dogs, I think, that could be me. They make fantastic companions, and since I spend so much time by myself, a dog would really improve the quality of my life. Also, being responsible for the life of another living creature would be good for me, I think. I would feel so grown-uppy. Requirements: money to feed (don't have), time to walk (definitely have), living space (not for a dog, sadly)
  2. My Own Apartment. This seems like a no-brainer. Of course I need my own space. But my income hasn't been consistent enough to make that happen. Requirements: steady income, with enough left over for food (for me and my dog). 
  3. To Get Engaged. Stop it, you're making me blush. Also no-brainer. Requirements: Haven't chased the girl away with my dumb jokes yet (check!), but also need stable income to make it happen, preferably in a respectable field. No one wants to be engaged to a circus performer (sorry to the many circus performers who read my blog). 
  4. A 13 in. Macbook Pro. I'm a creative guy. And Apple's marketing campaigns have unanimously informed me that all creative people need Macs. So fortunately that decision was made for me (whew). Seriously though, they do everything I want a computer to do. Enough said. Requirements: $$. 
  5. An iPad. It doesn't even have to be the 2nd Gen, although it would seem a little silly not to be ahead of the curve and get one right before Apple releases the iPad 3. Requirements: $
  6. Good Health Care. It shows what a backward country I live in that I even have to want this (because I don't have it). Requirements: full-time job, part-time Starbucks, $$ to buy my own. 
  7. Get My Financial Life in Shape. Start an emergency savings fund. Start a retirement savings account. Pay off outstanding debt. Start investing in stuff. Requirements: $$$$$$$$$$$$$$$$$$$$$$$
Honestly, that's pretty much it. Of course there's a million little incidentals I also want, like chips and beer and HBO and to be in shape. But it's crazy to think that I can just sit and make a list like that. 

So now, how does what I want tell me what I should/need to do? 

Well, basically all those things above require a steady income with full-time work. And I see two ways to accomplish that: getting an entry-level job somewhere, or starting my own company. 

Hm...which one will I choose? Food for thought (delicious). Has anyone else done something like this? How has it helped you? 

The Undesiring Midwestern Ethos

A friend asked me a little bit ago, "What would your dream job be?" I kind of stumbled to think of a response. "Well," I tried, and mumbled something that came to mind at the moment.

I was talking to another friend, and I said, "Man, it would be so cool to be a graphic designer." In jest, they said, "Oh, so that's what you want to be today." What's with this inability to claim what I want?

I blame it on the ethos of the Midwest. Where I grew up, it's not so much about what you want to do, as it is what you should do. That sounds bad, and it's not quite right. Don't get me wrong - my parents have been extremely supportive and always encouraged me to dream big and do what makes me happy in life.

But the overall Midwestern ethos that's been ingrained in me, that I'll never really know the full influence of but that I get glimpses of like this, whispers life's not about you getting what you want, it's about helping others get what they want. Ideally, you quietly go about your work, you don't try to be flashy, and you shouldn't expect much of things. You're a servant. You exist to make others happy.

Is this an entirely bad mentality? Of course not. We should all try to make a positive difference in the life of others. We should be responsible citizens, giving back with our time, talents, and other resources. But sometimes the pendulum swings way too far, and gets stuck. This mentality is bad when it doesn't allow a person to claim a sense of self. It can result in one only wanting to make other people happy, wanting to fulfill others' wants. Or only wanting for myself what others want for me - which causes the "making others happy" drive to kick in, until there's nothing left. At the end of the day, what do I really want?

This all sounds ethereal, existential, and almost whiny. But I mean it actually to be quite practical. I'm afraid this post is getting a little long already, so I'm going to split it into two. Please read on to the next post to read about me working this out.

Thanks for stopping by. Midwesterns - do you agree with this? Does it at least resonate with you or am I an alien? Others - does this make sense at all? Is it not a Midwestern thing after all? Comments welcome!

Monday, April 18, 2011

Macro, Micro, and Starcraft II's Life Lessons

Now, I wouldn't call myself a "gamer". Not totally. I don't play enough, and consistently, to really fall neatly into that category. But I love video games. Growing up, my brother and I combined owned every major system, with the glaring exception of Sega Genesis. Fortunately, my bro rectified that by buying a Dreamcast. I've probably spent as many hours playing video games over my lifetime as bathing, which for some gamers is optional. But this post isn't about the games themselves, it's about the life lessons you learn from them.

I'm thinking of one big one in particular. The importance of managing macro/micro in strategy games, especially the Warcraft/Starcraft series.

Jim's comment on the last post, and my reply, spurred in my mind the idea that you always need to be focused on the little details of life, working as hard and concentrated as you can on the task at hand. But we all know that's not enough. You also need to simultaneously hold the big picture in mind, to think strategically and long term, all the while utilizing the work on the little details to build toward the ultimate goal of the big picture.

Full disclosure time: I'm not a Starcraft II player. But my brother is. He's played in national tournaments. He's a pretty good player, but not only that, he has a great mind for the game. He's able to speak very intelligently about the minutest aspects of the game, which is where I derive my understanding of the macro/micro concept.

As stated in the link above, micro is the proper and effective management of the little details: what your army is actually doing. Micro is each task that you must individually execute to work towards victory. It's what's right in front of you. You have to do this well or you've got no hope of winning.

Macro, on the other hand, is managing the big picture. It's making sure you have just the right amount of units, supplies, etc. It's making sure your overall efforts, micro, etc. are working in concert to produce the best overall strategy to ensure victory.

You need both to win. You can't focus on one and ignore the other. Both need to be managed constantly, and effectively, in order to win. Unfortunately, I don't think I learned this lesson early enough in life. I've always been good on the task at hand, and move quickly from one to another. But it's the overall strategy I've been lacking in. My macro is weak. I don't think I've done a good enough job thinking strategically about each and every action in my life, and whether it's building toward something or nothing. Of course, I know that not everything one does should be part of a grand scheme to build an empire. You need to have fun too. But there's something about the most driven, motivated, and focused people who relentlessly manage their micro and macro to such an extent that it all fits together and works together almost seamlessly. The best Starcraft players do this. The best life players do this.

It's interesting that we use "game" language to describe success in life. We label some people "losers," and others describe themselves as "Winning! Duh!" Game Theory is definitely something I want to learn more about. But in the meantime, I'm trying to boost my macro skillz. Any thoughts on how you manage these (either in game or in life)?

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